System: When activated, this weapon causes the cuts it inflicts to bleed profusely and itch maddeningly. The opponent that is successfully damaged (after soaking) takes a -1 die penalty to all actions in the next turn, and his initiative is lowered by 1 (to no lower than 1). It is considered very bad form to use this weapon in duels, and the Garou who insists upon it will lose Renown. It is difficulty 4 to wield and does Strength + 1 damage.
Spirit: A spirit of Pain, War or Rock is bound into this weapon.