SPIES
By Mike Dawson (med12@cornell.edu) (21 November 1995)
Description
Spies come from the imagination of, you guessed it, people who watched spy movies and shows, and other things with similar thems, such as James Bond, MacGyver, Get Smart, The short lived modern Get Smart on Fox, and Scarecrow and Mrs. King.Spies spy, working for one government or another, or several. It's what they do.
Appearance
Spies are often very attractive in a charming or exotic way, and often possess strange accents or not. Sometimes they seem really normal, like housewives or idiots who think they're spies. In their Fae seemings they are perpetually shrouded in shadow and extremely nondescript, but with impressive personal atributes which accounts, along with their skills at deceit, at why spies are thought of as good lovers.They usually have dark hair too, or look like stereotypical ethnic or nationality people, and it seems so obvious they must be agents of a foreign country that no one believes they are.
Seemings
Childlings are the kids who try to be evrybody's friend but are often backstabbing rumor mongers. They're also the ones who are turncoats in hide and go seek and evil cheating bastards at board games.Wildlings are in the middle of the social scene and flaunt their numerous attractive, empty headed lovers. They are pretty self-serving and willing to do virtually anything if the price is right.
Grumps are heads of spy organizations and rival Black Hand elders in the complexity of their plots, although they are often lost within the plans within plans within plans and may be their own worst enemies.
Affinity
Birthrights
Insincere Seduction: A Spy is treated as having a floating extra dot usable for Charisma, Manipulation, or Appearance for the purpose of any seduction attempt used to acquire easy satisfaction, information, or some other reward. This natural affinity also prevents them from botching subterfuge rolls.Research and Development's Toys: If the spy spends an appropriate amount of glamour and beats banality in a roll appropriate to what he is trying to do, he can alter the chimerical form of some every day item, the more mundane the better, to produce a desired "super-science" real world effect. I'd give examples, but i'm sure we can all think of some without help.
Frailty
Karmic Backlash: The Spies lie and deceive everyone continuously and must pay the Karmic piper. Anytime a spy becomes involved in a sincere relationship, there is a big, freakin' chance he is just being used himself. Also, as a result of this a Spy can never raise her empathy above 3 and is treated as having an automatic botch on any such roll due to his years of deception and high society making him forget how people really feel and react.
Outlook
They have some specific ones, but they mainly refer to how to manipulate them.
Roleplaying Tips
Think of a child raised by the Tremere and then embraced by the Lasombra, with all the honesty and concern for others of an Unseelie pooka playing a prank with a Sabbat Malkavian and a shade, who are secretly working for the Shadow Lords, who are probably being manipulated by the Wyrm, The Syndicate, and The NWO, and a half dozen non-aligned Nephandi. Seelie believe their manipulations are serving a good cause, and sometimes maybe they are, but probably not, while the Unseelie are more honest with themselves.
Quote
Any Of The Below Said Insincerely"I love you, you're the only one in my life."
"I'm loyal to the government."
"You can trust me. I won't tell anyone."
"No, it's not; I'm just happy to see you."