By Daniel Raino (dfx333@aol.com)
System: This knife will always deal 3 damage in close combat with only 3 soak rolls allowed (dif 8). It has an attack difficulty of 6, and a botch will cause an explosion millions of times more powerful than an H-Bomb unless a repair roll is made (dif 9). Only one success is needed to stop the explosion, but another 10 are required to get the knife working again. Also, in combat the wielder takes 1 damage per turn of use, and is allowed only one soak at dif 8. Also, anyone within 30 feet of this weapon takes 1 damage per turn with a normal soak allowed. Last of all, any Vampire staked by this weapon (5 success required) will die from sunlight in one turn. Note that all damage dealt by this knife is considered sun damage, and will cause aggravated wounds.