By T. Wright (tim@grove.net)
Sword Masters range in height from four feet (children's creations) to about six feet (created chimera). They very in clothing from a black skin-tight suit (ninja's) to elaborate House clothing. All share a stony face that shows little emotion and eye's void of any feeling. They are essentially robots. They vary in skill, though the average has a 3 in sword. One feature that only the created chimera have is the ability to become inanimate, becoming a small dagger that can be seen by mortals.
Here are the average Sword Master's stats (as usual changeable at GM discretion):
Strength: | *** |
Dexterity: | *** |
Stamina: | (Will last until Glamour is taken away from it) |
Charisma: | None |
Manipulation: | None |
Appearance: | ** (Got to look good for the King) |
Perception: | ** |
Intelligence: | * |
Wits: | ** |
Talents | Skills | ||
Alertness: | ** | Etiquette: | ** |
Athletics: | * | Melee: | *** (sword) |
Dodge: | ** | Stealth: | * |
Although several court mages have tried to change it, all Sword Masters will more than likely lose. A Sword Master must have at least three individual attacks that have five successes in them if the Sword Master is to win. Even if the Sword Master loses it will always give a player a challenge, never obviously faulting.