Successes | Distance
|
1 | One foot
|
2 |
One yard
|
3 | Three yards
|
4 | Ten yards
|
5 | Twenty yards
|
How fast the vampire may move herself is explained at each level.
*
The user may move up to five pounds and perform simple actions such as flipping a switch or knocking over a bottle.System: The character must spend one blood point and roll Willpower+TK (difficulty 8). Also, the character is able to glide, but not yet actually fly, under her own power. This allows her to float gently to Earth instead of falling and leap farther than normal at roughly 45 MPH. System: Roll Dex + TK (difficulty 5).
**
Up to twenty pounds may be now moved and the character can perform more complex actions, such as picking a lock or firing a gun. Also, the character may defy gravity and float about under her own power.System: The character must spend one blood point and roll Willpower+TK (difficulty 9). Speed for the is up to about 60 MPH, for 1 additional blood point per scene per hour.
***
Up to 200 pounds may be moved and the character no longer requires an object to strike, as the force of the user's mind can now punch or squeeze a target. The target may resist as indicated above. Also, the character may float at will, and can actually fly for 1 blood point per hour.System: The character must spend one blood point and roll Willpower + TK (difficulty 10). If striking a target is rolled successfully, treat the blow as causing the character's STR+ # of successes damage, minus the targets ability to soak. Speeds for flight are 45 MPH to hover or float (at no cost), 100 MPH to fly for 1 blood point per hour, or fly faster for 75 MPH per blood point spent per hour (e.g., if 3 blood points are spent per hour, the vampires flies at 3x75=225 MPH.)
****
Up to 500 pounds may be moved. The character has honed her power to the point of blocking attacks and paralyzing a target. The target may resist as above.System: The character must spend one blood point and roll Willpower + TK (difficulty 11). Fly as in level three, except the speeds are: 60 MPH / 125 MPH / 100 MPH.
*****
Up to 2000 pounds: (1 ton) may be moved and the character can now cause physical trauma, such as hear attacks, strokes, or paralysis.System: The character must spend one blood point and roll Willpower + TK (difficulty 12). To cause Damage, roll Perception+Auspex to "see" the target's heart or brain or spine, then roll to attack it. The target may resist with Willpower, as above. Fly as in level three, except the speeds are: 75 MPH / 155 MPH / 125 MPH