By Drew A. Sundeen (drewsundeen@usa.net) for the Leeches
System: Always in effect, with the power level of the place being the number of miles away it can be sensed (a level 3 caern could be sensed up to three miles away).
System: Roll Perception + Occult (dif. 6) for creatures that are innately supernatural, such as vampires and were creatures (mages count, too). To sense creature that are not so strong as that, like ghouls and hedge wizards, the difficulty is 8.
System: Roll Manipulation + Occult (dif. 7). Treat this like level three Obsfucate, Mask of a Thousand Faces. This does not give the benefits of the prey, just the appearance.
System: Spend one blood point for each turn this power is in effect.
System: Spend one point each of Willpower and blood, and roll Manipulation + Acting (dif. 8). Each success makes this power over a an area one mile in diameter. A botch means that the prey is repelled.
System: Spend two blood points per turn.