The Mask is possible one of the most powerful Talismans ever to grace the Tellurian. The Mask looks like a wooden green mask with eyeholes and a nose. However, when put on, it attaches itself to the user and turns his face bright green. From there, the Mask gains the power to literally change almost any aspect of reality. The user gains the ability to do aything. I mean it, anything. There are several severe drawbacks though: when donned, the Mask is completely ST controlled. The player must spend one of the Mask's Quintessence points to gain control of his own body for a scene. The Quintessence can only be recharged when the Mask is given to another person. If returned to a past owner the Quintessence drops to the amount that owner had before he gave the mask away. Even though the Mask is ST controlled, it will still act within the user's basic intentions, but it will be usually turned around and made all . . . weird, and silly, and psychotic sometimes. When all Quintessence is spent, the Mask becomes incredibly violent towards anyone. He uses the Mask for destruction, and is perfectly aware of what's happening, but can do nothing about it, because taking it off requires control of the body. The user may make a Willpower roll. Success means that he can make one more extra action per success (the difficulty should be horrendous though). The spending of a Willpower point allows the user to make one extra action. Failure means that the Mask can be removed, but the user becomes a Marauder. A botch means trouble: The Mask is in control permanently.