By Perry Lyons (plyons@wyosem.liu18.k12.pa.us) for the Children of the Plague.
System: Roll Virulence + Manipulation, difficulty of the victim's Stamina+2. The victim suffers -1 on all rolls and generally feels miserable. 2 willpower must be spent to gain an automatic success. Vampires may counter by spending 1 bloo point.
System: All that is required is exposure to the disease in question. The user spends one blood point per scene she wants to carry the disease. If user botches any stamina rols, she immediatley suffers the effects of the diseaes currently carried. HIV/AIDS can not be carried through use of this discipline.
System: Roll Virulence + Manipulation, with the difficulty equal to the victim's Stamina x 2. On a botch the user suffers the effect of the discipline.
System: Roll Virulence + Manipulation, difficulty 9. It causes one aggravated damage level per success. In vamps the platelets go into overdrive causing massive clotting; it takes 2 blood points to to do the work of one. For each success the user suffers one non-aggravated health level in damage as his own cells are attacked.
System: Roll Virulence + Manipulation, with a difficulty of the victim's Stamina x 2 (maximum of 10). If victim does not seek immediate diagnosis death will occur in 1 + victim's Stamina hours as the cancer quickly spreads. Each use causes lesions, subtracting 1 from appearance.
System: Roll Virulence + Manipulation with a difficulty of the victim's Stamina x 2 (maximum of ten). On a botch, the user is infected.