Vitaeus
By ChaosJstr (chaosjstr@aol.com) for the Danali
* Blood Sense
A childe need only touch, taste, or make contact with blood to know what it was drained from, if it contains toxins, and other such information. If the childe touches a bleeding wound she can tell what type it is (flame, aggravated, etc.)
** Divine Complexion
A childe can spend one blood point and touch a Nosferatu or Samedi (or other such creature disfigured through loss of blood, death, or tainted blood -- such as Nosferatu's Curse) to raise its Appearance by one for the night. This effect is cumulative. If performed on herself, the Danali regains all normal Appearance lost through Wretched Skin.
*** Blood of Potence
When a childe with this level of Vitaeus spends blood in any Physical attribute the exchange becomes 2 for 1 (2 point bonus for every 1 blood spent). If a childe spends one blood and a Willpower in addition to the required, she may create a blood bond through only one drink of 3 blood points or more. (Any less and the blood bond ritual must carried out as normal)
**** Wall of Vitae
A childe may spend a blood point and make a roll equal to her current blood pool, then gains a number of Fortitude equal to the successes for a number of turns equal to the successes. A childe may spend one blood point and a Willpower to charge one point of blood (not nessacarily hers) with the ability to grant one Bruised health level. The health remains until it is damaged or until the next night (whichever is shorter).
***** Life of Eternity
With this power, a childe may spend one Willpower and allow is blood to heal three wound levels per blood spent, and heal aggravated wounds as normal. This also requires a Stamina + Fortitude roll, success equaling how long the effects last.
****** Form of Vitae
The Kindred may take on the form of a thick ooze of blood. This pool may maneavur through anything that it normally could. The pool cannot be drunk from. However, it has the visage of blood, and therefore can cause frenzy and other such effects. (The childe may choose to only turn a part of her, later allowing the blood to soak back into her body). The childe must spend 1 blood point and succeed a Manpulation + Occult roll.
******* Blood Mind
When this discipline his owned, all costs of earning new disciplines are decreased by 2, and all rolls involving blood disciplines are decreased by one.
******** Water to Wine, Wine from Kine
With this ability, the Kindred may make a Manipulation + Occult roll (difficulty 8), turning a number of litres of water equal to the successes of the roll into pure human blood. It acts as blood in all ways, except it has a synthetic taste detectable only by Blood Sense and Acute sense of Taste.
********* Thirst of None
Any Kindred with this Discipline does not lose the normal Blood Point per night of sleep and can operate all First Level Disciplines with expenditure of blood (if already required)
********** Caine's Gift
Through the thorough study of his vitae, Danali learned the secret of purifying one's blood. This ritual takes an entire 24-hour period, from sunset to sunset, and requires no interruption from the sun or others. The Caintite intending on lowering his generation requires a mere drop of Caine's blood (oh, is that all). It is rumoured that the higly purified blood of an Anteduluvian may work. The Cainite performing the ceremony mixes one point of his blood for every generation intended to be lowered with the drop of Caine's blood. It is throughly mixed for hours, the Caintite willing her blood to accept the purification. The intended Caintite them must be re-Embraced with the blood, drained of her vitae and forced to drink the new blood. They will awake with the intended generation and the power of Vitaeus - 3 (if not already owned).