Zombie: The Revival

By Ryan Gibbons (squiggy680@aol.com)


Introduction

Theme

Mood

What Is a Zombie?

The Character Sheet


New Abilities

Traits


Digestion


Fright


Hollowness


Mutation


Necromancy


Rigor Mortis

New or Changed Backgrounds

Virtues


Character Sheet

                                   ZOMBIE
                                 The Revival

          NAME:                NATURE:                PAST LIFE:
          PLAYER:              DEMEANOR:              YEAR OF BIRTH:
          CONCEPT:             BURIAL GROUND:         DATE OF DEATH:

                                 ATTRIBUTES

           PHYSICAL        SOCIAL             MENTAL
           STRENGTH   *OOO CHARISMA      *OOO PERCEPTION    *OOO
           DEXTERITY  *OOO MANIPULATION  *OOO INTELLIGENCE  *OOO
           STAMINA    *OOO APPEARANCE    *OOO WITS          *OOO

                                  ABILITIES
        TALENTS             SKILLS              KNOWLEDGE
        ALERTNESS     OOOOO DISQUISE     OOOOO COMPUTER       OOOOO
        ATHLETICS     OOOOO DRIVE        OOOOO ENIGMAS        OOOOO
        AWARENESS     OOOOO ETIQUETTE    OOOOO IINVESTGATION  OOOOO
        BRAWL         OOOOO FIREARMS     OOOOO LAW            OOOOO
        DODGE         OOOOO MELEE        OOOOO LINGUISTICS    OOOOO
        EMPATHY       OOOOO LEADERSHIP   OOOOO MEDICINE       OOOOO
        EXPRESSION    OOOOO PERFORMANCE  OOOOO MORTOLOGY      OOOOO
        INTIMIDATION  OOOOO SECURITY     OOOOO OCCULT         OOOOO
        STREETWISE    OOOOO STEALTH      OOOOO POLITICS       OOOOO
        SUBTERFUGE    OOOOO SURVIVAL     OOOOO SCIENCE        OOOOO

                                 ADVANTAGES
          TRAITS              BACKGROUNDS            VIRTUES

          RIGOR MORTIS OOOOO _______________ OOOOO MEMORY   *OOOO
          FRIGHT       OOOOO _______________ OOOOO
          HOLLOWNESS   OOOOO _______________ OOOOO SPEECH   *OOOO
          NECROMANCY   OOOOO _______________ OOOOO
          DIGESTION    OOOOO _______________ OOOOO MOVEMENT *OOOO
          MUTATION     OOOOO _______________ OOOOO

            OTHER TRAITS            WILLPOWER             HEALTH

        _______________ OOOOO  O O O O O O O O O O   NICKED           o
        _______________ OOOOO  o o o o o o o o o o   BRUISED          o
        _______________ OOOOO       HUMANITY         HURT         (-1)o
        _______________ OOOOO  O O O O O O O O O O   HARMED       (-2)o
        _______________ OOOOO     FLESH BUILDUP      INJURED      (-2)o
        _______________ OOOOO  o o o o o o o o o o   BATTERED     (-3)o
        _______________ OOOOO  o o o o o o o o o o   WOUNDED      (-3)o
        _______________ OOOOO  o o o o o o o o o o   TRAUMATIZED  (-4)o
        _______________ OOOOO  o o o o o o o o o o   MAULED       (-4)o
        _______________ OOOOO       EXPERIENCE       CRIPPLED     (-5)o
        _______________ OOOOO                        BARELY MOBILE    o


                ATTRIBUTES:7/5/3 ABILITIES:18/15/11 TRAITS:3
             BACKGROUNDS:5 VIRTUES:7 FREEBIE POINTS:20o7/5/2/1)


                                MUTATION

               HUMANOID          ZOMBIE              GHAST
            STRENGTH (-1)                        STRENGTH (+2)
             STAMINA (-1)          NO            STAMINA (+1)
            DEXTERITY (+1)       CHANGE         DEXTERITY (-1)
           APPEARANCE (+2)                      APPEARANCE (-2)
             INTELLIGENCE                      INTELLIGENCE (-1)
                 (+1)
                              Incite mild    Incite full Delirium
                            Delirium in the      in the living
                                 living

                             NECROMANTIC POWERS
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                               Merits & Flaws
             MERIT     TYPE     COST     FLAW     TYPE     COST

                                   COMBAT
        WEAPON   ROLL  DIFF LOAD  RANGE  RATE  CLIP    Brawling Table
        ________ _____ ____ _____ ______ _____ ____  Maneuver Diff Dam
        ________ _____ ____ _____ ______ _____ ____  HEADBUTT  5   Str+1
        ________ _____ ____ _____ ______ _____ ____  CLAW      5   Str+2
        ________ _____ ____ _____ ______ _____ ____  PUNCH     6   STr
        ________ _____ ____ _____ ______ _____ ____  GRAPPLE   6   STr
        ________ _____ ____ _____ ______ _____ ____  KICK      7   Str+1
        ________ _____ ____ _____ ______ _____ ____  BODY      7 SPECIAL
                                                     SLAM
                         ARMOR _______________