By gothic_dead_man (hentai_man69@hotmail.com) and Walt for the Paanartet bloodline
System: The Cainite must spend one turn turning his fists into pure stone. This ability is Str + 1 damage.
System: The bite only dose Str + 1 damage, but the venom is what stings. When you roll for damage, one success = three non-aggravated wounds (mortal and werewolf).
System: The Paanartet needs to spend one blood point, and roll Willpower (diff 6) to use this power. The Cainite needs to decide the stone's type, shape, and size (equal to his mass). The stone will form where he stands and holds his life force.
System: A roll of Str + Brawl is needed to accomplish the feat (difficulty 7). For every success made there is one foot of stone cut.
System: A roll of Str + Athletics is needed to project the venom. No skill involving sight can be used; all related target numbers are at +2 difficulty.
Successes | Duration |
1 | 5 turns |
2 | 1 hour |
3 | 1 week |
4 | 1 month |
5 | 1 year |
System: It costs three blood points to activate and lasts until the end of the scene. Str +4, Dex +1, Sta + 3
System: This power stops its victim from blowing blood points. (Sta + Melee)
Successes | Duration |
1 | 5 turns |
2 | 1 hour |
3 | 1 week |
4 | 1 month |
5 | 1 year |
System: When a temporary Willpower point is blown the stone minion lasts one day. If a permanent Willpower point is blown the servant lasts until it dies. Traits: Strength 6, Dexterity 2, Stamina 8, Perception 2, Intelligence 1, Wits 2, Alertness 2, Brawl 6 (boxing), Dodge 4, 10 health levels
Experience Cost: 20
Description: With this ability the Cainite can meld through walls.
System: All mental disciplines can be used in the wall as long as they do not require eye contact. It gives the ability to meld through stone walls, all insulation, studs, sheet rock, and all other wall material. Being seen going into, or coming out of the wall is a violation of the Masquerade.