By Khlaire (kschaefe@direct.ca) for the Wolven Revised.
Many versions of Protean have been posted that give Kindred access to the Chrinos Werewolf form. This is an attempt to standardize this power, and to provide a rationale for it.
These levels are common to the Wolven bloodline, but some non-Wolven Gangrel may also possess them (ST's discretion).
Homid (Human)
Glabro (Near Man)
Hispo (Near Wolf)
Lupus (Wolf)
The forms the kindred can take come with all of the accompanying features and the majority of the attribute modifiers.
System: No roll is required to shift forms but the vampire must spend one Blood Point. It takes one turn to shift between each adjacent form (to an overall maximum of three turns) and the Wolven can still function during this time. However, if the Storyteller allows, the vampire may spend three Blood Points and shift to any form in one turn. This power also allows the Wolven to perform partial transformations of her form by expending one Blood Point.
System: Spend 5 Blood Points to trigger the transformation that takes 1 round. For the modifiers applicable in Crinos form, refer to Werewolf rules.
System: The character's blood is now more potent than the blood of other Kindred of the same generation. The Blood pool of the character is increased by 1/4 rounded down, but the rate at which blood can be spent is not affected. Kindred drinking this blood feel its potency and become agitated to the point of Frenzy just as if it was real Shapeshifter blood. Interestingly, the vampire is now immune from the Frenzy invoking effects of other Shapeshifters' blood, plus, even under Aura Perception, the character appears to be a Shapeshifter, the Aura as bright as any mortal's. In certain situations, this could be tricky for the poor kindred to explain. Still, there are Tremere Rituals which can tell the blood for what it really is.
System: Any powers that require 1 or 2 Blood points costs no Blood. All other expenditures are at one third normal.