magic



Legend:



| Realms | Agendas |
Arts

| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |

Realms

  • Mystery
  • By David Gallo. Affecting the mysterious.

  • Prodigal
  • By Jade Hammons. Affecting Garou, kindred, mages, etc.

  • Spirit
  • By Jade Hammons. Affecting spirits, wraith, umbrood, etc.

  • Thought
  • By Seth Rutledge. Tool for affecting the mind.

  • Underworld
  • By Charlemagne. Dealing with the Shadowlands and its denizens.

    Agendas

  • Aversion
  • By Corvus. Obscure, isolate and defame.

  • The Chill
  • By Cloak. Harnessing the power of the Long Winter.

  • Obscure
  • By Cloak. Using banality to hide yourself.

  • Quiescence
  • By Cloak. Increasing Stasis.

  • Webcraft
  • By Brian Campbell. An agenda mistakenly left out of The Autumn People.

    Arts

    A[top]


  • Arawn
  • By Charlemagne. A study in fear.

    B[top]


  • Background Music
  • By Chris Granniss. Listen to the world's soundtrack.

  • Battlecraft
  • By Daniel Mitchell. Scathach war magic.

  • Bedlam
  • By Fionacat and Murray Grant. Dipping into madness to find Glamour.

  • Binding
  • By Ernie Sawyer. Mind manipulation and relocation.

    C[top]


  • Culpuum
  • By David Gallo. Finding and punishing the guilty.

    D[top]


  • Dreamsong
  • By Daniel Mitchell. Artistic Sovereign-like magic.

  • Dreamstuff
  • By Andy Kaiser. Sleep and dream manipulation

    E[top]


  • Earthmolding
  • By Rob Pool. Manipulating earth and stone.

  • Element
  • By Justine Rogers. Manipulating the elements.

  • Emotion
  • By Rob Pool. Intensifying and actualizing emotions.

    F[top]


  • Fire
  • By Rob Pool. Manipulating fire.

  • Fugue
  • By Scott Nimmo. Control of sound.

  • Fuzzy
  • By Fionacat. Pooka Protean.

    G[top]


  • Game of Swords
  • By Darrell Walker. Become a faerie blademaster.

  • Gremlinize
  • By Scott Pollert. Making things break down.

    H[top]


  • Hearthmolding
  • By Jade Hammons. Tinker with chimerical objects.

    I[top]


  • Invokation
  • By Nelson Cheng. The power of summoning.

    K[top]


  • Kenship
  • By Daniel Mitchell. Healing and calming arts.

    L[top]


  • Landsong
  • By Daniel Mitchell. Tools of the guide.

    M[top]


  • Make-Believe
  • By Robin Pfeifer. Tinkering with the chimerical natures of mundane objects.

  • Morpheus
  • By Prodigal. Induce sleep.

    N[top]


  • Necros
  • By Charlemagne. Affect the Shadowlands and its denizens.

  • Nuisance
  • By Chris Granniss. Become ultimately obnoxious.

    O[top]


  • Oceania
  • By Rob Pool. Manipulating water.

    P[top]


  • Protection
  • By Rob Pool. Protect yourself from the elements and cantrips.

  • Pyretics
  • By J. Lance Alloway. The art of fire.

    R[top]


  • Rage-Call
  • By Daniel Mitchell. Gathering Garou-like anger and power.

    S[top]


  • Seasons
  • By Chris Granniss. Become in tune with and affect the natural world.

  • The Art of Shapes
  • By Dom Parry. Shape and appearance changes.

  • Sorcery
  • By Kevin Mowery. Traffic with the dead.

  • Songs
  • By Chris Granniss. The song of the mermaid, the scream of the banshee....

  • Spectrokinesis
  • By Brendan Dalton. Unlocking the powers of the spectrum.

    T[top]


  • Treasure
  • By dwolf. Make treasures.

  • Twilight (MET)
  • By Travis Schenck. Sleep and dreams.

    U[top]


  • Untelling
  • By Weaver. Finding things out and keeping things secret.

    W[top]


  • Whimsey
  • By Weaver. Manipulating glamour.

  • Wind Master
  • By Rob Pool. Manipulating the wind and air.