Legend:
(MET) = Minds Eye Theatre
(HUM) = Humorous
(REV) = Revision, modification, expansion, or reinterpretation
| Realms | Agendas |
Arts
| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |
Realms
- Mystery
- By David Gallo. Affecting the mysterious.
- Prodigal
- By Jade Hammons. Affecting Garou, kindred, mages, etc.
- Spirit
- By Jade Hammons. Affecting spirits, wraith, umbrood, etc.
- Thought
- By Seth Rutledge. Tool for affecting the mind.
- Underworld
- By Charlemagne. Dealing with the Shadowlands and its denizens.
Agendas
- Aversion
- By Corvus. Obscure, isolate and defame.
- The Chill
- By Cloak. Harnessing the power of the Long Winter.
- Obscure
- By Cloak. Using banality to hide yourself.
- Quiescence
- By Cloak. Increasing Stasis.
- Webcraft
- By Brian Campbell. An agenda mistakenly left out of The Autumn People.
Arts
- Arawn
- By Charlemagne. A study in fear.
- Background Music
- By Chris Granniss. Listen to the world's soundtrack.
- Battlecraft
- By Daniel Mitchell. Scathach war magic.
- Bedlam
- By Fionacat and Murray Grant. Dipping into madness to find Glamour.
- Binding
- By Ernie Sawyer. Mind manipulation and relocation.
- Culpuum
- By David Gallo. Finding and punishing the guilty.
- Dreamsong
- By Daniel Mitchell. Artistic Sovereign-like magic.
- Dreamstuff
- By Andy Kaiser. Sleep and dream manipulation
- Earthmolding
- By Rob Pool. Manipulating earth and stone.
- Element
- By Justine Rogers. Manipulating the elements.
- Emotion
- By Rob Pool. Intensifying and actualizing emotions.
- Fire
- By Rob Pool. Manipulating fire.
- Fugue
- By Scott Nimmo. Control of sound.
- Fuzzy
- By Fionacat. Pooka Protean.
- Game of Swords
- By Darrell Walker. Become a faerie blademaster.
- Gremlinize
- By Scott Pollert. Making things break down.
- Hearthmolding
- By Jade Hammons. Tinker with chimerical objects.
- Invokation
- By Nelson Cheng. The power of summoning.
- Kenship
- By Daniel Mitchell. Healing and calming arts.
- Landsong
- By Daniel Mitchell. Tools of the guide.
- Make-Believe
- By Robin Pfeifer. Tinkering with the chimerical natures of mundane objects.
- Morpheus
- By Prodigal. Induce sleep.
- Necros
- By Charlemagne. Affect the Shadowlands and its denizens.
- Nuisance
- By Chris Granniss. Become ultimately obnoxious.
- Oceania
- By Rob Pool. Manipulating water.
- Protection
- By Rob Pool. Protect yourself from the elements and cantrips.
- Pyretics
- By J. Lance Alloway. The art of fire.
- Rage-Call
- By Daniel Mitchell. Gathering Garou-like anger and power.
- Seasons
- By Chris Granniss. Become in tune with and affect the natural world.
- The Art of Shapes
- By Dom Parry. Shape and appearance changes.
- Sorcery
- By Kevin Mowery. Traffic with the dead.
- Songs
- By Chris Granniss. The song of the mermaid, the scream of the banshee....
- Spectrokinesis
- By Brendan Dalton. Unlocking the powers of the spectrum.
- Treasure
- By dwolf. Make treasures.
- Twilight (MET)
- By Travis Schenck. Sleep and dreams.
- Untelling
- By Weaver. Finding things out and keeping things secret.
- Whimsey
- By Weaver. Manipulating glamour.
- Wind Master
- By Rob Pool. Manipulating the wind and air.